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skills/creative/baoyu-comic/references/ohmsha-guide.md
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# Ohmsha Manga Guide Style
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Guidelines for educational manga comics using the `ohmsha` preset.
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## Character Setup
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| Role | Default | Traits |
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|------|---------|--------|
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| Student (Role A) | 大雄 | Confused, asks basic but crucial questions, represents reader |
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| Mentor (Role B) | 哆啦A梦 | Knowledgeable, patient, uses gadgets as technical metaphors |
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| Antagonist (Role C, optional) | 胖虎 | Represents misunderstanding, or "noise" in the data |
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Custom characters: ask the user for role → name mappings (e.g., `Student:小明, Mentor:教授, Antagonist:Bug怪`).
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## Character Reference Sheet Style
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For Ohmsha style, use manga/anime style with:
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- Exaggerated expressions for educational clarity
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- Simple, distinctive silhouettes
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- Bright, saturated color palettes
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- Chibi/SD (super-deformed) variants for comedic reactions
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## Outline Spec Block
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Every ohmsha outline must start with:
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```markdown
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【漫画规格单】
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- Language: [Same as input content]
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- Style: Ohmsha (Manga Guide), Full Color
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- Layout: Vertical Scrolling Comic (竖版条漫)
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- Characters: [List character names and roles]
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- Character Reference: characters/characters.png
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- Page Limit: ≤20 pages
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```
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## Visual Metaphor Rules (Critical)
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**NEVER** create "talking heads" panels. Every technical concept must become:
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1. **A tangible gadget/prop** - Something characters can hold, use, demonstrate
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2. **An action scene** - Characters doing something that illustrates the concept
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3. **A visual environment** - Stepping into a metaphorical space
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### Examples
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| Concept | Bad (Talking Heads) | Good (Visual Metaphor) |
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|---------|---------------------|------------------------|
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| Word embeddings | Characters discussing vectors | 哆啦A梦拿出"词向量压缩机",把书本压缩成彩色小球 |
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| Gradient descent | Explaining math formula | 大雄在山谷地形上滚球,寻找最低点 |
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| Neural network | Diagram on whiteboard | 角色走进由发光节点组成的网络迷宫 |
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## Page Title Convention
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Avoid AI-style "Title: Subtitle" format. Use narrative descriptions:
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- ❌ "Page 3: Introduction to Neural Networks"
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- ✓ "Page 3: 大雄被海量单词淹没,哆啦A梦拿出'词向量压缩机'"
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## Ending Requirements
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- NO generic endings ("What will you choose?", "Thanks for reading")
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- End with: Technical summary moment OR character achieving a small goal
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- Final panel: Sense of accomplishment, not open-ended question
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### Good Endings
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- Student successfully applies learned concept
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- Visual callback to opening problem, now solved
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- Mentor gives summary while student demonstrates understanding
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### Bad Endings
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- "What do you think?" open questions
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- "Thanks for reading this tutorial"
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- Cliffhanger without resolution
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## Layout Preference
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Ohmsha style typically uses:
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- `webtoon` (vertical scrolling) - Primary choice
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- `dense` - For information-heavy sections
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- `mixed` - For varied pacing
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Avoid `cinematic` and `splash` for educational content.
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